Commonly found in tutorials and older resources, the chatMessage event is used to create a chat message. This method is now deprecated and people are encouraged to use the chat:addMessage event.
The old chatMessage event had 3 parameters (author[string], color[array] and text[string])
TriggerEvent("chatMessage", GetPlayerName(PlayerId()), {255, 255, 255}, "Hello, this is the message that will show in chat.")
chat:addMessage (The recommended method)This event has an object parameter which consists of 3 properties (color[array], multiline[boolean] and args[array])
TriggerEvent("chat:addMessage", {
color = {255, 255, 255},
multiline = true,
args = { GetPlayerName(PlayerId()), "Hello, this is the message that will show in chat" }
})
For further documentation of this event, see the chat:addMessage section.