Part 2 - Exploring & Exporting GTAV Assets

What We'll Cover in This Part

  • Basic CodeWalker usage
  • Finding models in CodeWalker
  • Exporting models
  • Importing models with Sollumz
  • Basic Sollumz overview

Step 1: Launching CodeWalker

  1. Open your CodeWalker folder and double-click CodeWalker.exe to launch the program:
    CodeWalker Launch

Wait for the application to fully load its assets. 2. Click the expand arrow and press the T key to open the main toolbar.

Step 2: Setting Up CodeWalker

  1. In the right-side panel, locate the DLC Level dropdown.
  2. Ensure the bottommost option is selected.
    CodeWalker DLC Level
  3. Check Enable DLCs. CodeWalker Enable DLCs
  4. Go to Options -> Save Settings (top-right corner).

Step 3: Navigating in CodeWalker

  • Pan camera: Left-click and drag.
  • Move camera: Use WASD keys.
  • Adjust movement speed: Scroll the mouse wheel.

Step 4: Selecting and Exporting Models

  1. Enable Select Object and Move Tool on the toolbar.
  2. Find and select a model you want to export.
  3. In the top-right panel, copy the object name.
    Codewalker Copy Object Name
  4. Go to Tools -> RPF Explorer.
  5. Search for the model name.
  6. Right-click it and choose Export XML.
  7. Double-click the model to open it.
  8. In the left panel, go to the Materials tab and click Save All Textures.

Step 5: Importing into Blender (Sollumz)

  1. Open Blender.
  2. Press N to open the side toolbar.
  3. Locate the Sollumz Tools tab.
    Sollumz Tab
  4. In the General tab, click Import CodeWalker XML. Import CodeWalker XML
  5. Use the default import settings.

Step 6: Fixing Missing Textures

  1. Press V in the viewport.
  2. Select Find Missing Textures.
  3. Choose the folder where you saved all textures earlier.

Step 7: Exporting Back to CodeWalker

  1. In the Sollumz Tools -> General tab, click Export CodeWalker XML.
  2. Open CodeWalker RPF Explorer again.
  3. Navigate to your 3dmods RPF archive.
  4. Drag the exported .XML file into it.

You've successfully imported and exported your first GTAV model using CodeWalker and Sollumz!