Namespace: INTERIORAPI set: clientGame: gta5editImprove IS_COLLISION_MARKED_OUTSIDE
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// IsCollisionMarkedOutside
BOOL IS_COLLISION_MARKED_OUTSIDE(float x, float y, float z);
Returns true if the collision at the specified coords is marked as being outside (false if there's an interior)
Old name: _ARE_COORDS_COLLIDING_WITH_EXTERIOR