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Namespace: INTERIORAPI set: clientGame: gta5editImprove

DEACTIVATE_INTERIOR_ENTITY_SET

0x420BD37289EEE162
0xDBA768A1
// DeactivateInteriorEntitySet
void DEACTIVATE_INTERIOR_ENTITY_SET(int interior, char* entitySetName);

Old name: _DISABLE_INTERIOR_PROP

0xBA8D65C1C65702E5(BOOL toggle)
0xBF4F34A85CA2970C()
0xC2D2AD9EAAE265B8()
0xC594B315EDF2D4AF(Ped ped)
0xC8E1071177A23BE5(Any* p0, Any* p1, Any* p2)
0xCA6B2F7CE32AB653(Any p0, Any* p1, Any p2)
0xCD74233600C4EA6B(BOOL toggle)
0xD1942374085C8469(Any p0)
0xD2049635DEB9C375()
0xDAF87174BE7454FF(Any p0)
0xDE03620F8703A9DF()
0xE4C3B169876D33D7(Any p0)
0xE67C6DFD386EA5E7(BOOL p0)
0xEB81A3DADD503187()
0xF13FE2A80C05C561()
0xF284AC67940C6812()
0xF83D0FEBE75E62C9(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7)
Namespace: INTERIOR
ACTIVATE_INTERIOR_ENTITY_SET(int interior, char* entitySetName)
ADD_PICKUP_TO_INTERIOR_ROOM_BY_NAME(Pickup pickup, char* roomName)
CAP_INTERIOR(int interiorID, BOOL toggle)
_CLEAR_INTERIOR_FOR_ENTITY(Entity entity)
CLEAR_ROOM_FOR_ENTITY(Entity entity)
CLEAR_ROOM_FOR_GAME_VIEWPORT()
DEACTIVATE_INTERIOR_ENTITY_SET(int interior, char* entitySetName)
DISABLE_INTERIOR(int interiorID, BOOL toggle)
ENABLE_EXTERIOR_CULL_MODEL_THIS_FRAME(Hash mapObjectHash)
_ENABLE_SCRIPT_CULL_MODEL_THIS_FRAME(Hash mapObjectHash)
FORCE_ROOM_FOR_ENTITY(Entity entity, int interior, Hash roomHashKey)
FORCE_ROOM_FOR_GAME_VIEWPORT(int interiorID, Hash roomHashKey)
GET_INTERIOR_AT_COORDS(float x, float y, float z)
GET_INTERIOR_AT_COORDS_WITH_TYPE(float x, float y, float z, char* interiorType)
GET_INTERIOR_AT_COORDS_WITH_TYPEHASH(float x, float y, float z, Hash typeHash)
GET_INTERIOR_FROM_COLLISION(float x, float y, float z)
GET_INTERIOR_FROM_ENTITY(Entity entity)