FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
js
0xA238192F33110615
(int* p0, int* p1, int* p2)
0xB552929B85FC27EC
(Any p0, Any p1)
0xB7B873520C84C118
()
0xBA8D65C1C65702E5
(BOOL toggle)
0xBF4F34A85CA2970C
()
0xC2D2AD9EAAE265B8
()
0xC594B315EDF2D4AF
(Ped ped)
0xC8E1071177A23BE5
(Any* p0, Any* p1, Any* p2)
0xCA6B2F7CE32AB653
(Any p0, Any* p1, Any p2)
0xCD74233600C4EA6B
(BOOL toggle)
0xD1942374085C8469
(Any p0)
0xD2049635DEB9C375
()
0xDAF87174BE7454FF
(Any p0)
0xDE03620F8703A9DF
()
0xE4C3B169876D33D7
(Any p0)
0xE67C6DFD386EA5E7
(BOOL p0)
0xEB81A3DADD503187
()
0xF13FE2A80C05C561
()
0xF284AC67940C6812
()
0xF83D0FEBE75E62C9
(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7)
Namespace:
INTERIOR
ACTIVATE_INTERIOR_ENTITY_SET
(int interior, char* entitySetName)
ADD_PICKUP_TO_INTERIOR_ROOM_BY_NAME
(Pickup pickup, char* roomName)
CAP_INTERIOR
(int interiorID, BOOL toggle)
_CLEAR_INTERIOR_FOR_ENTITY
(Entity entity)
CLEAR_ROOM_FOR_ENTITY
(Entity entity)
CLEAR_ROOM_FOR_GAME_VIEWPORT
()
DEACTIVATE_INTERIOR_ENTITY_SET
(int interior, char* entitySetName)
DISABLE_INTERIOR
(int interiorID, BOOL toggle)
ENABLE_EXTERIOR_CULL_MODEL_THIS_FRAME
(Hash mapObjectHash)
_ENABLE_SCRIPT_CULL_MODEL_THIS_FRAME
(Hash mapObjectHash)
FORCE_ROOM_FOR_ENTITY
(Entity entity, int interior, Hash roomHashKey)
FORCE_ROOM_FOR_GAME_VIEWPORT
(int interiorID, Hash roomHashKey)
GET_INTERIOR_AT_COORDS
(float x, float y, float z)
GET_INTERIOR_AT_COORDS_WITH_TYPE
(float x, float y, float z, char* interiorType)