Overwrites the minimum time the ped will stay on the ground for after being stunned. Setting this while the ped is stunned will not alter the duration of the current stun but will still effect future stuns.
Passing -1 into the second parameter minTimeInMs
will reset the modifier, making it use the weapons original DamageTime
as the stun duration (see update/update.rpf/common/data/ai/weapons.meta
)
NOTE: Unlike what the native name implies, this works on any weapon that has its DamageType
in the weapons.meta
set to ELECTRIC
.