-- Unfortunately, there's no clear way of getting the head blend data in lua out of the box, but there are wrappers:
-- https://forum.cfx.re/t/small-c-export-event-wrapper-for-getpedheadblenddata/214611
SetPedHeadBlendData(PlayerPedId(), 0, 0, 0, 0, 0, 0, 0, 0, 0, false)