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Native Reference
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SET_PED_DIES_WHEN_INJURED
(Ped ped, BOOL toggle)
SET_PED_DRIVE_BY_CLIPSET_OVERRIDE
(Ped ped, char* clipset)
SET_PED_DUCKING
(Ped ped, BOOL toggle)
_SET_PED_EMISSIVE_INTENSITY
(Ped ped, float intensity)
SET_PED_ENABLE_WEAPON_BLOCKING
(Ped ped, BOOL toggle)
SET_PED_ENVEFF_COLOR_MODULATOR
(Ped ped, int r, int g, int b)
SET_PED_ENVEFF_SCALE
(Ped ped, float value)
_SET_PED_EYE_COLOR
(Ped ped, int index)
_SET_PED_FACE_FEATURE
(Ped ped, int index, float scale)
SET_PED_FIRING_PATTERN
(Ped ped, Hash patternHash)
SET_PED_FLEE_ATTRIBUTES
(Ped ped, int attributeFlags, BOOL enable)
SET_PED_GENERATES_DEAD_BODY_EVENTS
(Ped ped, BOOL toggle)
SET_PED_GESTURE_GROUP
(Ped ped, char* animGroupGesture)
SET_PED_GET_OUT_UPSIDE_DOWN_VEHICLE
(Ped ped, BOOL toggle)
SET_PED_GRAVITY
(Ped ped, BOOL toggle)
SET_PED_GROUP_MEMBER_PASSENGER_INDEX
(Ped ped, int index)
SET_PED_HAIR_TINT
(Ped ped, int colorID, int highlightColorID)
SET_PED_HEAD_BLEND_DATA
(Ped ped, int shapeFirstID, int shapeSecondID, int shapeThirdID, int skinFirstID, int skinSecondID, int skinThirdID, float shapeMix, float skinMix, float thirdMix, BOOL isParent)
SET_PED_HEAD_OVERLAY
(Ped ped, int overlayID, int index, float opacity)
_SET_PED_HEAD_OVERLAY_COLOR
(Ped ped, int overlayID, int colorType, int colorID, int secondColorID)
SET_PED_HEARING_RANGE
(Ped ped, float value)
SET_PED_HEATSCALE_OVERRIDE
(Ped ped, float heatScale)
SET_PED_HELMET
(Ped ped, BOOL bEnable)
SET_PED_HELMET_FLAG
(Ped ped, int helmetFlag)
SET_PED_HELMET_PROP_INDEX
(Ped ped, int propIndex)
SET_PED_HELMET_TEXTURE_INDEX
(Ped ped, int textureIndex)
_SET_PED_HELMET_UNK
(Ped ped, BOOL p1, int p2, int p3)
SET_PED_HIGHLY_PERCEPTIVE
(Ped ped, BOOL toggle)
SET_PED_ID_RANGE
(Ped ped, float value)
SET_PED_IN_VEHICLE_CONTEXT
(Ped ped, Hash context)
SET_PED_INCREASED_AVOIDANCE_RADIUS
(Ped ped)
SET_PED_INTO_VEHICLE
(Ped ped, Vehicle vehicle, int seatIndex)
SET_PED_KEEP_TASK
(Ped ped, BOOL toggle)
SET_PED_LEG_IK_MODE
(Ped ped, int mode)
SET_PED_LOD_MULTIPLIER
(Ped ped, float multiplier)