// SetPedHeadOverlay
void SET_PED_HEAD_OVERLAY(Ped ped, int overlayID, int index, float opacity);
Parameters:- ped:
The ped entity
- overlayID:
The overlay id displayed up above.
- index:
An integer representing the index (from 0 to _GET_NUM_OVERLAY_VALUES(overlayID)-1
)
- opacity:
A float ranging from 0.0 to 1.0
OverlayID ranges from 0 to 12, index from 0 to _GET_NUM_OVERLAY_VALUES(overlayID)-1, and opacity from 0.0 to 1.0.
overlayID Part Index, to disable
0 Blemishes 0 - 23, 255
1 Facial Hair 0 - 28, 255
2 Eyebrows 0 - 33, 255
3 Ageing 0 - 14, 255
4 Makeup 0 - 74, 255
5 Blush 0 - 6, 255
6 Complexion 0 - 11, 255
7 Sun Damage 0 - 10, 255
8 Lipstick 0 - 9, 255
9 Moles/Freckles 0 - 17, 255
10 Chest Hair 0 - 16, 255
11 Body Blemishes 0 - 11, 255
12 Add Body Blemishes 0 - 1, 255
Note:
You may need to call SetPedHeadBlendData
prior to calling this native in order for it to work.