FiveM Docs / Native Reference
API Set:
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  • server
  • client
Language:
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Namespace: HUDAPI set: clientGame: gta5editImprove

0xF83D0FEBE75E62C9

0xF83D0FEBE75E62C9
// N_0xf83d0febe75e62c9
void 0xF83D0FEBE75E62C9(Blip blip, Any p1, Any p2, float width, Any p4, float length, float heading, Any p7);
Parameters:
  • blip:

    A blip from an entity. The entity can not be a ped. The width and length will not change if it is a ped.

  • p1:

    -1.0 in decompiled scripts (unk)

  • p2:

    1.0 in decompiled scripts (unk)

  • width:

    Width of the cone (0.0 to ~3.0)

  • p4:

    1.0 in decompiled scripts (unk)

  • length:

    Length of the cone. (8.2 is 'normal' sized)

  • heading:

    This heading is in radians, this can be calculated with (heading + 180.00) * (pi/180)

  • p7:

    1 in decompiled scripts (unk)

NativeDB Added Parameter 9: int hudColour
NativeDB Introduced: v1290

Sets the 'data' for a cone for a blip

See here for the hud colours for the cone

Name in scripts: SETUP_FAKE_CONE_DATA()

For people who don't know how to convert degrees to radians and the other way around:

degrees = radians * 180 / pi
radians = degrees * pi / 180

Examples:

  • Lua
local ped = PlayerPedId()
local blip = AddBlipForEntity(ped)

Citizen.InvokeNative(0xF83D0FEBE75E62C9, blip, -1.0, 1.0, 0.36, 1.0, 8.2, (0.5 * math.pi), 0, 11)
SetBlipShowCone(blip, true, 11)
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0x817B86108EB94E51(BOOL p0, Any* p1, Any* p2, Any* p3, Any* p4, Any* p5, Any* p6, Any* p7, Any* p8)
0x8410C5E0CD847B9D()
0x8F08017F9D7C47BD(Any p0, Any* p1, Any p2)
0x98C3CF913D895111(char* string, int length)
0x9FCB3CBFB3EAD69A(int p0, float p1)
0xA17784FCA9548D15(Any p0, Any p1, Any p2)
0xA238192F33110615(int* p0, int* p1, int* p2)
0xB552929B85FC27EC(Any p0, Any p1)
0xB7B873520C84C118()
0xBA8D65C1C65702E5(BOOL toggle)
0xC2D2AD9EAAE265B8()
0xC594B315EDF2D4AF(Ped ped)
0xC8E1071177A23BE5(Any* p0, Any* p1, Any* p2)
0xCA6B2F7CE32AB653(Any p0, Any* p1, Any p2)
0xCD74233600C4EA6B(BOOL toggle)
0xD1942374085C8469(Any p0)
0xD2049635DEB9C375()
0xDAF87174BE7454FF(Any p0)
0xDE03620F8703A9DF()
0xE4C3B169876D33D7(Any p0)
0xE67C6DFD386EA5E7(BOOL p0)
0xEB81A3DADD503187()
0xF13FE2A80C05C561()
0xF284AC67940C6812()
0xF83D0FEBE75E62C9(Blip blip, Any p1, Any p2, float width, Any p4, float length, float heading, Any p7)
Namespace: INTERIOR
ACTIVATE_INTERIOR_ENTITY_SET(int interior, char* entitySetName)
ADD_PICKUP_TO_INTERIOR_ROOM_BY_NAME(Pickup pickup, char* roomName)
CAP_INTERIOR(int interiorID, BOOL toggle)
_CLEAR_INTERIOR_FOR_ENTITY(Entity entity)
CLEAR_ROOM_FOR_ENTITY(Entity entity)
CLEAR_ROOM_FOR_GAME_VIEWPORT()
DEACTIVATE_INTERIOR_ENTITY_SET(int interior, char* entitySetName)
DISABLE_INTERIOR(int interiorID, BOOL toggle)
ENABLE_EXTERIOR_CULL_MODEL_THIS_FRAME(Hash mapObjectHash)