SET_INSTANCE_PRIORITY_HINT
0xC5F0A8EBD3F361CE
0xE202879D
// SetInstancePriorityHint
void SET_INSTANCE_PRIORITY_HINT(int flag);
Sets an unknown flag used by CScene in determining which entities from CMapData scene nodes to draw, similar to SET_INSTANCE_PRIORITY_MODE.
Old name: _SET_UNK_MAP_FLAG