FiveM Docs
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Native Reference
API Set:
all
server
client
Language:
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SET_DISPATCH_SPAWN_LOCATION
(float x, float y, float z)
SET_DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS
(Any p0, float p1)
SET_DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER
(Any p0, float p1)
SET_EXPLOSIVE_AMMO_THIS_FRAME
(Player player)
SET_EXPLOSIVE_MELEE_THIS_FRAME
(Player player)
SET_FADE_IN_AFTER_DEATH_ARREST
(BOOL toggle)
SET_FADE_IN_AFTER_LOAD
(BOOL toggle)
SET_FADE_OUT_AFTER_ARREST
(BOOL toggle)
SET_FADE_OUT_AFTER_DEATH
(BOOL toggle)
SET_FAKE_WANTED_LEVEL
(int fakeWantedLevel)
SET_FIRE_AMMO_THIS_FRAME
(Player player)
_SET_FORCE_PLAYER_TO_JUMP
(Player player)
SET_GAME_PAUSED
(BOOL toggle)
SET_GRAVITY_LEVEL
(int level)
SET_INCIDENT_REQUESTED_UNITS
(int incidentId, int dispatchService, int numUnits)
_SET_INCIDENT_UNK
(int incidentId, float p1)
SET_INSTANCE_PRIORITY_HINT
(int flag)
SET_INSTANCE_PRIORITY_MODE
(int toggle)
SET_MINIGAME_IN_PROGRESS
(BOOL toggle)
SET_MISSION_FLAG
(BOOL toggle)
SET_OVERRIDE_WEATHER
(char* weatherType)
_SET_PLAYER_IS_IN_ANIMAL_FORM
(BOOL toggle)
_SET_PLAYER_ROCKSTAR_EDITOR_DISABLED
(BOOL toggle)
_SET_RAIN_LEVEL
(float level)
SET_RANDOM_EVENT_FLAG
(BOOL toggle)
SET_RANDOM_SEED
(int seed)
SET_RANDOM_WEATHER_TYPE
()
_SET_RESTART_CUSTOM_POSITION
(float x, float y, float z, float heading)
SET_RIOT_MODE_ENABLED
(BOOL toggle)
SET_SAVE_HOUSE
(Any p0, BOOL p1, BOOL p2)
SET_SAVE_MENU_ACTIVE
(BOOL ignoreVehicle)
_SET_SNOW_LEVEL
(float level)
SET_STUNT_JUMPS_CAN_TRIGGER
(BOOL toggle)
SET_SUPER_JUMP_THIS_FRAME
(Player player)
SET_THIS_SCRIPT_CAN_BE_PAUSED
(BOOL toggle)