void SET_PED_PROP_INDEX(Ped ped, int componentId, int drawableId, int textureId, BOOL attach);
The ped handle.
The component that you want to set.
The drawable id that is going to be set.
The texture id of the drawable.
Attached or not.
This native is used to set prop variation on a ped. Components, drawables and textures IDs are related to the ped model.
MP Freemode list of props
Related and useful natives
List of component/props ID of player_two with examples
This is the server-side RPC native equivalent of the client native SET_PED_PROP_INDEX.