void _SET_PED_HEAD_OVERLAY_COLOR(Ped ped, int overlayID, int colorType, int colorID, int secondColorID);
The ped entity
An integer representing the overlay id
1 for eyebrows, beards, and chest hair; 2 for blush and lipstick; and 0 otherwise, though not called in those cases.
An integer representing the primary color id
An integer representing the secondary color id
Used for freemode (online) characters.
Called after SET_PED_HEAD_OVERLAY().
You may need to call
SetPedHeadBlendData prior to calling this native in order for it to work.
This is the server-side RPC native equivalent of the client native _SET_PED_HEAD_OVERLAY_COLOR.