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Namespace: MISCAPI set: clientGame: gta5editImprove

SET_RIOT_MODE_ENABLED

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// SetRiotModeEnabled
void SET_RIOT_MODE_ENABLED(BOOL toggle);
Parameters:
  • toggle:

    Turn on or off riot mode. Set to true to enable riot mode.

Activates riot mode. All NPCs are being hostile to each other (including player). Also the game will give weapons (pistols, smgs) to random NPCs.

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SET_EXPLOSIVE_MELEE_THIS_FRAME(Player player)
SET_FADE_IN_AFTER_DEATH_ARREST(BOOL toggle)
SET_FADE_IN_AFTER_LOAD(BOOL toggle)
SET_FADE_OUT_AFTER_ARREST(BOOL toggle)
SET_FADE_OUT_AFTER_DEATH(BOOL toggle)
SET_FAKE_WANTED_LEVEL(int fakeWantedLevel)
SET_FIRE_AMMO_THIS_FRAME(Player player)
_SET_FORCE_PLAYER_TO_JUMP(Player player)
SET_GAME_PAUSED(BOOL toggle)
SET_GRAVITY_LEVEL(int level)
SET_INCIDENT_REQUESTED_UNITS(int incidentId, int dispatchService, int numUnits)
_SET_INCIDENT_UNK(int incidentId, float p1)
SET_INSTANCE_PRIORITY_HINT(int flag)
SET_INSTANCE_PRIORITY_MODE(int toggle)
SET_MINIGAME_IN_PROGRESS(BOOL toggle)
SET_MISSION_FLAG(BOOL toggle)
SET_OVERRIDE_WEATHER(char* weatherType)
_SET_PLAYER_IS_IN_ANIMAL_FORM(BOOL toggle)
_SET_PLAYER_ROCKSTAR_EDITOR_DISABLED(BOOL toggle)
_SET_RAIN_LEVEL(float level)
SET_RANDOM_EVENT_FLAG(BOOL toggle)
SET_RANDOM_SEED(int seed)
SET_RANDOM_WEATHER_TYPE()
_SET_RESTART_CUSTOM_POSITION(float x, float y, float z, float heading)
SET_RIOT_MODE_ENABLED(BOOL toggle)
SET_SAVE_HOUSE(Any p0, BOOL p1, BOOL p2)
SET_SAVE_MENU_ACTIVE(BOOL ignoreVehicle)
_SET_SNOW_LEVEL(float level)
SET_STUNT_JUMPS_CAN_TRIGGER(BOOL toggle)
SET_SUPER_JUMP_THIS_FRAME(Player player)
SET_THIS_SCRIPT_CAN_BE_PAUSED(BOOL toggle)
SET_THIS_SCRIPT_CAN_REMOVE_BLIPS_CREATED_BY_ANY_SCRIPT(BOOL toggle)
SET_TIME_SCALE(float timeScale)
SET_WEATHER_TYPE_NOW(char* weatherType)
SET_WEATHER_TYPE_NOW_PERSIST(char* weatherType)