Sets the various freemode face features, e.g. nose length, chin shape.
Indexes (From 0 to 19):
Parentheses indicate morph scale/direction as in (-1.0 to 1.0)
- 0: Nose Width (Thin/Wide)
- 1: Nose Peak (Up/Down)
- 2: Nose Length (Long/Short)
- 3: Nose Bone Curveness (Crooked/Curved)
- 4: Nose Tip (Up/Down)
- 5: Nose Bone Twist (Left/Right)
- 6: Eyebrow (Up/Down)
- 7: Eyebrow (In/Out)
- 8: Cheek Bones (Up/Down)
- 9: Cheek Sideways Bone Size (In/Out)
- 10: Cheek Bones Width (Puffed/Gaunt)
- 11: Eye Opening (Both) (Wide/Squinted)
- 12: Lip Thickness (Both) (Fat/Thin)
- 13: Jaw Bone Width (Narrow/Wide)
- 14: Jaw Bone Shape (Round/Square)
- 15: Chin Bone (Up/Down)
- 16: Chin Bone Length (In/Out or Backward/Forward)
- 17: Chin Bone Shape (Pointed/Square)
- 18: Chin Hole (Chin Bum)
- 19: Neck Thickness (Thin/Thick)
Note:
You may need to call SetPedHeadBlendData
prior to calling this native in order for it to work.