-- the guard will go toward vector3(1.0, 1.0, 1.0) coordinates looking toward vector3(0.0, 0.0, 0.0) coordinates waiting 1000ms with the WORLD_HUMAN_GUARD_STAND animation
AddPatrolRouteNode(1, "WORLD_HUMAN_GUARD_STAND", vector3(1.0, 1.0, 1.0), vector3(0.0, 0.0, 0.0), 1000)