FiveM Docs / Native Reference
API Set:
  • all
  • server
  • client
Language:
  • raw
  • lua
  • c#
  • js
Namespace: SYSTEMAPI set: clientGame: gta5editImprove

START_NEW_SCRIPT_WITH_NAME_HASH

0xEB1C67C3A5333A92
0x8D15BE5D
// StartNewScriptWithNameHash
int START_NEW_SCRIPT_WITH_NAME_HASH(Hash scriptHash, int stackSize);

Old name: _START_NEW_STREAMED_SCRIPT

Privacy
•
Cookie Policy
•
Cookie Settings
0x933BBEEB8C61B5F4()
0x95A7DABDDBB78AE7(char* iplName1, char* iplName2)
0xBEB2D9A1D9A8F55A(Any p0, Any p1, Any p2, Any p3)
0xBED8CA5FF5E04113(float p0, float p1, float p2, float p3)
0xEF39EE20C537E98C(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5)
0xF4A0DADB70F57FA6()
0xF8155A7F03DDFC8E(Any p0)
0xFB199266061F820A()
Namespace: SYSTEM
CEIL(float value)
COS(float value)
FLOOR(float value)
_LOG10(float value)
POW(float base, float exponent)
ROUND(float value)
_SET_THREAD_PRIORITY(int priority)
SETTIMERA(int value)
SETTIMERB(int value)
SHIFT_LEFT(int value, int bitShift)
SHIFT_RIGHT(int value, int bitShift)
SIN(float value)
SQRT(float value)
START_NEW_SCRIPT(char* scriptName, int stackSize)
START_NEW_SCRIPT_WITH_ARGS(char* scriptName, Any* args, int argCount, int stackSize)
START_NEW_SCRIPT_WITH_NAME_HASH(Hash scriptHash, int stackSize)
START_NEW_SCRIPT_WITH_NAME_HASH_AND_ARGS(Hash scriptHash, Any* args, int argCount, int stackSize)
TIMERA()
TIMERB()
TIMESTEP()
TO_FLOAT(int value)
VDIST(float x1, float y1, float z1, float x2, float y2, float z2)
VDIST2(float x1, float y1, float z1, float x2, float y2, float z2)
VMAG(float x, float y, float z)
VMAG2(float x, float y, float z)
WAIT(int ms)