FiveM Docs / Native Reference
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Namespace: PADAPI set: clientGame: gta5editImprove

GET_CONTROL_VALUE

0xD95E79E8686D2C27
0xC526F3C6
// GetControlValue
int GET_CONTROL_VALUE(int padIndex, int control);
0xB5B7742424BD4445(Any p0, Any p1)
0xB7C6D80FB371659A()
0xBFFE53AE7E67FCDC(Any p0, Any p1)
0xC6033D32241F6FB5(Object object, BOOL toggle)
0xC7F29CA00F46350E(BOOL p0)
0xD05A3241B9A86F19(Any p0, Any p1)
0xD4A7A435B3710D05(float x, float y, float z, float radius)
0xDB41D07A45A6D4B7(Any p0)
0xE05F6AEEFEB0BB02(Any p0, Any p1, Any p2)
0xEB6F1A9B5510A5D2(Any p0, BOOL p1)
0xF92099527DB8E2A7(Any p0, Any p1)
0xF9C1681347C8BD15(Object object)
0xFDC07C58E8AAB715(Hash pickupHash)
Namespace: PAD
DISABLE_ALL_CONTROL_ACTIONS(int padIndex)
DISABLE_CONTROL_ACTION(int padIndex, int control, BOOL disable)
_DISABLE_INPUT_GROUP(int padIndex)
ENABLE_ALL_CONTROL_ACTIONS(int padIndex)
ENABLE_CONTROL_ACTION(int padIndex, int control, BOOL enable)
GET_ALLOW_MOVEMENT_WHILE_ZOOMED()
GET_CONTROL_GROUP_INSTRUCTIONAL_BUTTON(int padIndex, int controlGroup, BOOL p2)
GET_CONTROL_INSTRUCTIONAL_BUTTON(int padIndex, int control, BOOL p2)
GET_CONTROL_NORMAL(int padIndex, int control)
GET_CONTROL_UNBOUND_NORMAL(int padIndex, int control)
GET_CONTROL_VALUE(int padIndex, int control)
GET_DISABLED_CONTROL_NORMAL(int padIndex, int control)
GET_DISABLED_CONTROL_UNBOUND_NORMAL(int padIndex, int control)
GET_IS_USING_ALTERNATE_DRIVEBY()
GET_LOCAL_PLAYER_AIM_STATE()
_GET_LOCAL_PLAYER_AIM_STATE_2()
_GET_TIME_SINCE_LAST_INPUT(int padIndex)
IS_CONTROL_ENABLED(int padIndex, int control)
IS_CONTROL_JUST_PRESSED(int padIndex, int control)
IS_CONTROL_JUST_RELEASED(int padIndex, int control)
IS_CONTROL_PRESSED(int padIndex, int control)