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Namespace: PADAPI set: clientGame: gta5editImprove

DISABLE_CONTROL_ACTION

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// DisableControlAction
void DISABLE_CONTROL_ACTION(int padIndex, int control, BOOL disable);

Control values and meaning

Example: CONTROLS::DISABLE_CONTROL_ACTION(2, 19, true) disables the switching UI from appearing both when using a keyboard and Xbox 360 controller. Needs to be executed each frame. Control group 1 and 0 gives the same results as 2. Same results for all players.

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Namespace: PAD
DISABLE_ALL_CONTROL_ACTIONS(int padIndex)
DISABLE_CONTROL_ACTION(int padIndex, int control, BOOL disable)
_DISABLE_INPUT_GROUP(int padIndex)
ENABLE_ALL_CONTROL_ACTIONS(int padIndex)
ENABLE_CONTROL_ACTION(int padIndex, int control, BOOL enable)
GET_ALLOW_MOVEMENT_WHILE_ZOOMED()
GET_CONTROL_GROUP_INSTRUCTIONAL_BUTTON(int padIndex, int controlGroup, BOOL p2)
GET_CONTROL_INSTRUCTIONAL_BUTTON(int padIndex, int control, BOOL p2)
GET_CONTROL_NORMAL(int padIndex, int control)
GET_CONTROL_UNBOUND_NORMAL(int padIndex, int control)
GET_CONTROL_VALUE(int padIndex, int control)
GET_DISABLED_CONTROL_NORMAL(int padIndex, int control)