FiveM Docs / Native Reference
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Namespace: OBJECTAPI set: clientGame: gta5editImprove

0xD4A7A435B3710D05

0xD4A7A435B3710D05
// N_0xd4a7a435b3710d05
void 0xD4A7A435B3710D05(float x, float y, float z, float radius);
Adds an area that seems to be related to pickup physics behavior.
Max amount of areas is 10. Only works in multiplayer.

ADD_*

NativeDB Introduced: v1290
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0x701FDA1E82076BA4()
0x734E1714D077DA9A(Any p0, Any p1)
0x762DB2D380B48D04(Any p0)
0x7813E8B8C4AE4799(Pickup pickup)
0x826D1EE4D1CAFC78(Any p0, Any p1)
0x834344A414C7C85D(Any p0, Any p1)
0x858EC9FD25DE04AA(Any p0, Any p1)
0x8881C98A31117998(Any p0)
0x8CAAB2BD3EA58BD4(Any p0)
0x8CFF648FBD7330F1(Any p0)
0x8DCA505A5C196F05(Any p0, Any p1)
0xA08FE5E49BDC39DD(Any p0, float p1, BOOL p2)
0xA2C1F5E92AFE49ED()
0xA85A21582451E951(Hash doorHash, BOOL p1)
0xAA059C615DE9DD03(Any p0, Any p1)
0xADF084FB8F075D06(Object p0)
0xAFE24E4D29249E4A(Object object, float p1, float p2, BOOL p3)
0xB2D0BDE54F0E8E5A(Object object, BOOL toggle)
0xB5B7742424BD4445(Any p0, Any p1)
0xB7C6D80FB371659A()
0xBFFE53AE7E67FCDC(Any p0, Any p1)
0xC6033D32241F6FB5(Object object, BOOL toggle)
0xC7F29CA00F46350E(BOOL p0)
0xD05A3241B9A86F19(Any p0, Any p1)
0xD4A7A435B3710D05(float x, float y, float z, float radius)
0xDB41D07A45A6D4B7(Any p0)
0xE05F6AEEFEB0BB02(Any p0, Any p1, Any p2)
0xEB6F1A9B5510A5D2(Any p0, BOOL p1)
0xF92099527DB8E2A7(Any p0, Any p1)
0xFDC07C58E8AAB715(Hash pickupHash)
Namespace: PAD
DISABLE_ALL_CONTROL_ACTIONS(int padIndex)
DISABLE_CONTROL_ACTION(int padIndex, int control, BOOL disable)
_DISABLE_INPUT_GROUP(int padIndex)
ENABLE_ALL_CONTROL_ACTIONS(int padIndex)