FiveM Docs / Native Reference
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Namespace: PADAPI set: clientGame: gta5editImprove

GET_CONTROL_NORMAL

0xEC3C9B8D5327B563
0x5DE226A5
// GetControlNormal
float GET_CONTROL_NORMAL(int padIndex, int control);
0xAFE24E4D29249E4A(Object object, float p1, float p2, BOOL p3)
0xB2D0BDE54F0E8E5A(Object object, BOOL toggle)
0xB5B7742424BD4445(Any p0, Any p1)
0xB7C6D80FB371659A()
0xBFFE53AE7E67FCDC(Any p0, Any p1)
0xC6033D32241F6FB5(Object object, BOOL toggle)
0xC7F29CA00F46350E(BOOL p0)
0xD05A3241B9A86F19(Any p0, Any p1)
0xD4A7A435B3710D05(float x, float y, float z, float radius)
0xDB41D07A45A6D4B7(Any p0)
0xE05F6AEEFEB0BB02(Any p0, Any p1, Any p2)
0xEB6F1A9B5510A5D2(Any p0, BOOL p1)
0xF92099527DB8E2A7(Any p0, Any p1)
0xF9C1681347C8BD15(Object object)
0xFDC07C58E8AAB715(Hash pickupHash)
Namespace: PAD
DISABLE_ALL_CONTROL_ACTIONS(int padIndex)
DISABLE_CONTROL_ACTION(int padIndex, int control, BOOL disable)
_DISABLE_INPUT_GROUP(int padIndex)
ENABLE_ALL_CONTROL_ACTIONS(int padIndex)
ENABLE_CONTROL_ACTION(int padIndex, int control, BOOL enable)
GET_ALLOW_MOVEMENT_WHILE_ZOOMED()
GET_CONTROL_GROUP_INSTRUCTIONAL_BUTTON(int padIndex, int controlGroup, BOOL p2)
GET_CONTROL_INSTRUCTIONAL_BUTTON(int padIndex, int control, BOOL p2)
GET_CONTROL_NORMAL(int padIndex, int control)
GET_CONTROL_UNBOUND_NORMAL(int padIndex, int control)
GET_CONTROL_VALUE(int padIndex, int control)
GET_DISABLED_CONTROL_NORMAL(int padIndex, int control)
GET_DISABLED_CONTROL_UNBOUND_NORMAL(int padIndex, int control)
GET_IS_USING_ALTERNATE_DRIVEBY()
GET_LOCAL_PLAYER_AIM_STATE()
_GET_LOCAL_PLAYER_AIM_STATE_2()
_GET_TIME_SINCE_LAST_INPUT(int padIndex)
IS_CONTROL_ENABLED(int padIndex, int control)
IS_CONTROL_JUST_PRESSED(int padIndex, int control)