0xD4A7A435B3710D05(float x, float y, float z, float radius)
0xDB41D07A45A6D4B7(Any p0)
0xE05F6AEEFEB0BB02(Any p0, Any p1, Any p2)
0xEB6F1A9B5510A5D2(Any p0, BOOL p1)
0xF92099527DB8E2A7(Any p0, Any p1)
0xF9C1681347C8BD15(Object object)
0xFDC07C58E8AAB715(Hash pickupHash)
Namespace: PAD
DISABLE_ALL_CONTROL_ACTIONS(int padIndex)
DISABLE_CONTROL_ACTION(int padIndex, int control, BOOL disable)
_DISABLE_INPUT_GROUP(int padIndex)
ENABLE_ALL_CONTROL_ACTIONS(int padIndex)
ENABLE_CONTROL_ACTION(int padIndex, int control, BOOL enable)
GET_ALLOW_MOVEMENT_WHILE_ZOOMED
GET_CONTROL_GROUP_INSTRUCTIONAL_BUTTON(int padIndex, int controlGroup, BOOL p2)
GET_CONTROL_INSTRUCTIONAL_BUTTON(int padIndex, int control, BOOL p2)
GET_CONTROL_NORMAL(int padIndex, int control)
GET_CONTROL_UNBOUND_NORMAL(int padIndex, int control)
GET_CONTROL_VALUE(int padIndex, int control)
GET_DISABLED_CONTROL_NORMAL(int padIndex, int control)
GET_DISABLED_CONTROL_UNBOUND_NORMAL(int padIndex, int control)
GET_IS_USING_ALTERNATE_DRIVEBY
GET_LOCAL_PLAYER_AIM_STATE
_GET_LOCAL_PLAYER_AIM_STATE_2
_GET_TIME_SINCE_LAST_INPUT(int padIndex)
IS_CONTROL_ENABLED(int padIndex, int control)
IS_CONTROL_JUST_PRESSED(int padIndex, int control)
IS_CONTROL_JUST_RELEASED(int padIndex, int control)
IS_CONTROL_PRESSED(int padIndex, int control)
IS_CONTROL_RELEASED(int padIndex, int control)
IS_DISABLED_CONTROL_JUST_PRESSED(int padIndex, int control)
IS_DISABLED_CONTROL_JUST_RELEASED(int padIndex, int control)
IS_DISABLED_CONTROL_PRESSED(int padIndex, int control)
_IS_DISABLED_CONTROL_RELEASED(int padIndex, int control)
IS_LOOK_INVERTED