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Namespace: AUDIOAPI set: clientGame: gta5editImprove

_HAS_MULTIPLAYER_AUDIO_DATA_UNLOADED

0x5B50ABB1FE3746F4
// HasMultiplayerAudioDataUnloaded
BOOL _HAS_MULTIPLAYER_AUDIO_DATA_UNLOADED();
HAS_*
_FORCE_RADIO_TRACK_LIST_POSITION(char* radioStation, char* trackListName, int milliseconds)
_FORCE_VEHICLE_ENGINE_AUDIO(Vehicle vehicle, char* audioName)
FREEZE_MICROPHONE()
FREEZE_RADIO_STATION(char* radioStation)
_GET_AMBIENT_VOICE_NAME_HASH(Ped ped)
GET_AUDIBLE_MUSIC_TRACK_TEXT_ID()
_GET_CURRENT_RADIO_TRACK_NAME(char* radioStationName)
_GET_CURRENT_RADIO_TRACK_PLAYBACK_TIME(char* radioStationName)
GET_CURRENT_SCRIPTED_CONVERSATION_LINE()
GET_IS_PRELOADED_CONVERSATION_READY()
GET_MUSIC_PLAYTIME()
GET_NETWORK_ID_FROM_SOUND_ID(int soundId)
GET_NUM_UNLOCKED_RADIO_STATIONS()
GET_PLAYER_RADIO_STATION_GENRE()
GET_PLAYER_RADIO_STATION_INDEX()
GET_PLAYER_RADIO_STATION_NAME()
GET_RADIO_STATION_NAME(int radioStation)
GET_SOUND_ID()
GET_SOUND_ID_FROM_NETWORK_ID(int netId)
GET_STREAM_PLAY_TIME()
GET_VEHICLE_DEFAULT_HORN(Vehicle vehicle)
GET_VEHICLE_DEFAULT_HORN_IGNORE_MODS(Vehicle vehicle)
_GET_VEHICLE_DEFAULT_HORN_VARIATION(Vehicle vehicle)
_HAS_MULTIPLAYER_AUDIO_DATA_LOADED()
_HAS_MULTIPLAYER_AUDIO_DATA_UNLOADED()
HAS_SOUND_FINISHED(int soundId)
HINT_AMBIENT_AUDIO_BANK(Any p0, Any p1)
HINT_SCRIPT_AUDIO_BANK(Any p0, int p1)
INTERRUPT_CONVERSATION(Any p0, Any* p1, Any* p2)
INTERRUPT_CONVERSATION_AND_PAUSE(Ped ped, char* p1, char* p2)
IS_ALARM_PLAYING(char* alarmName)
IS_AMBIENT_SPEECH_DISABLED(Ped ped)
IS_AMBIENT_SPEECH_PLAYING(Ped ped)
IS_AMBIENT_ZONE_ENABLED(char* ambientZone)
IS_ANIMAL_VOCALIZATION_PLAYING(Ped pedHandle)