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Namespace: AUDIOAPI set: clientGame: gta5editImprove

GET_NEXT_AUDIBLE_BEAT

0xC64A06D939F826F5
// GetNextAudibleBeat
BOOL GET_NEXT_AUDIBLE_BEAT(float* timeInSeconds, float* bpm, int* beatNum);
Parameters:
  • timeInSeconds:

    time in seconds until the start of the next beat

  • bpm:

    current tempo in beats per minute,

  • beatNum:

    integer beat within the bar

Returns:

Returns information on beat information for any audible music.

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