GET_AUDIBLE_MUSIC_TRACK_TEXT_ID
_GET_CURRENT_RADIO_TRACK_PLAYBACK_TIME(char* radioStationName)
GET_CURRENT_SCRIPTED_CONVERSATION_LINE
GET_CURRENT_TRACK_SOUND_NAME(char* radioStationName)
GET_IS_PRELOADED_CONVERSATION_READY
GET_MUSIC_PLAYTIME
GET_MUSIC_VOL_SLIDER
GET_NETWORK_ID_FROM_SOUND_ID(int soundId)
GET_NEXT_AUDIBLE_BEAT(float* timeInSeconds, float* bpm, int* beatNum)
GET_NUM_UNLOCKED_RADIO_STATIONS
GET_PLAYER_RADIO_STATION_GENRE
GET_PLAYER_RADIO_STATION_INDEX
GET_PLAYER_RADIO_STATION_NAME
GET_RADIO_STATION_NAME(int stationIndex)
GET_SOUND_ID
GET_SOUND_ID_FROM_NETWORK_ID(int netId)
GET_STREAM_PLAY_TIME
GET_VARIATION_CHOSEN_FOR_SCRIPTED_LINE(char* textLabel)
GET_VEHICLE_DEFAULT_HORN(Vehicle vehicle)
GET_VEHICLE_DEFAULT_HORN_IGNORE_MODS(Vehicle vehicle)
GET_VEHICLE_HORN_SOUND_INDEX(Vehicle vehicle)
HAS_LOADED_MP_DATA_SET
HAS_LOADED_SP_DATA_SET
HAS_SOUND_FINISHED(int soundId)
HINT_AMBIENT_AUDIO_BANK(char* bankName, BOOL bOverNetwork)
HINT_MISSION_AUDIO_BANK(char* bankName, BOOL bOverNetwork, int playerBits)
HINT_SCRIPT_AUDIO_BANK(char* bankName, BOOL bOverNetwork)
INIT_SYNCH_SCENE_AUDIO_WITH_ENTITY(char* audioName, Entity entity)
INIT_SYNCH_SCENE_AUDIO_WITH_POSITION(char* audioName, float x, float y, float z)
INTERRUPT_CONVERSATION(Ped interrupterPed, char* context, char* voiceName)
INTERRUPT_CONVERSATION_AND_PAUSE(Ped interrupterPed, char* context, char* voiceName)
IS_ALARM_PLAYING(char* alarmName)
IS_AMBIENT_SPEECH_DISABLED(Ped ped)
IS_AMBIENT_SPEECH_PLAYING(Ped ped)
IS_AMBIENT_ZONE_ENABLED(char* ambientZone)