FiveM Docs / Native Reference
API Set:
  • all
  • server
  • client
Language:
  • raw
  • lua
  • c#
  • js
Namespace: AUDIOAPI set: clientGame: gta5editImprove

GET_MUSIC_VOL_SLIDER

0x3A48AB4445D499BE
0x93A44A1F
// GetMusicVolSlider
int GET_MUSIC_VOL_SLIDER();
Returns:

Returns the current volume slider position from 0 to 10

Privacy
•
Cookie Policy
•
Cookie Settings
CREATE_NEW_SCRIPTED_CONVERSATION()
DEACTIVATE_AUDIO_SLOWMO_MODE(char* mode)
DISABLE_PED_PAIN_AUDIO(Ped ped, BOOL shouldDisable)
DISTANT_COP_CAR_SIRENS(BOOL shouldPlay)
DOES_CONTEXT_EXIST_FOR_THIS_PED(Ped ped, char* speechName, BOOL allowBackupPVGs)
DOES_PLAYER_VEH_HAVE_RADIO()
ENABLE_STALL_WARNING_SOUNDS(Vehicle vehicle, BOOL enable)
ENABLE_STUNT_JUMP_AUDIO()
ENABLE_VEHICLE_EXHAUST_POPS(Vehicle vehicle, BOOL toggle)
ENABLE_VEHICLE_FANBELT_DAMAGE(Vehicle vehicle, BOOL enableFanbeltDamage)
FIND_RADIO_STATION_INDEX(int stationNameHash)
FORCE_MUSIC_TRACK_LIST(char* radioStation, char* trackListName, int timeOffsetMilliseconds)
FORCE_PED_PANIC_WALLA()
FORCE_USE_AUDIO_GAME_OBJECT(Vehicle vehicle, char* gameObjectName)
_FORCE_VEHICLE_ENGINE_SYNTH(Vehicle vehicle, BOOL force)
FREEZE_MICROPHONE()
FREEZE_RADIO_STATION(char* radioStation)
GET_AMBIENT_VOICE_NAME_HASH(Ped ped)
GET_AUDIBLE_MUSIC_TRACK_TEXT_ID()
_GET_CURRENT_RADIO_TRACK_PLAYBACK_TIME(char* radioStationName)
GET_CURRENT_SCRIPTED_CONVERSATION_LINE()
GET_CURRENT_TRACK_SOUND_NAME(char* radioStationName)
GET_IS_PRELOADED_CONVERSATION_READY()
GET_MUSIC_PLAYTIME()
GET_MUSIC_VOL_SLIDER()
GET_NETWORK_ID_FROM_SOUND_ID(int soundId)
GET_NEXT_AUDIBLE_BEAT(float* timeInSeconds, float* bpm, int* beatNum)
GET_NUM_UNLOCKED_RADIO_STATIONS()
GET_PLAYER_RADIO_STATION_GENRE()
GET_PLAYER_RADIO_STATION_INDEX()
GET_PLAYER_RADIO_STATION_NAME()
GET_RADIO_STATION_NAME(int stationIndex)
GET_SOUND_ID()
GET_SOUND_ID_FROM_NETWORK_ID(int netId)
GET_STREAM_PLAY_TIME()