Returns: None. The original return type is void, but ABI compatibility makes this impossible.
Toggles whether ambient trains can spawn on the specified track or not.
| trackId | File | Description |
|---|
| 0 | trains1.dat | Main track around SA |
| 1 | trains2.dat | Davis Quartz Quarry branch |
| 2 | trains3.dat | Second track alongside live track along Roy Lewenstein Blv. |
| 3 | trains4.dat | Metro track circuit |
| 4 | trains5.dat | Branch in Mirror Park Railyard |
| 5 | trains6.dat | Branch in Mirror Park Railyard |
| 6 | trains7.dat | LS branch to Mirror Park Railyard |
| 7 | trains8.dat | Overground part of metro track along Forum Dr. |
| 8 | trains9.dat | Branch to Mirror Park Railyard |
| 9 | trains10.dat | Yankton train |
| 10 | trains11.dat | Part of metro track near mission row |
| 11 | trains12.dat | Yankton prologue mission train |
Tracks IDs 0 and 3 are the main tracks you find trains on during normal gameplay, all the others are used during missions and are not complete tracks.