TRANSFORM_TO_CAR
0x2A69FFD1B42BFF9E
0xD8B90941
// TransformToCar
void TRANSFORM_TO_CAR(Vehicle vehicle, BOOL instantly);
Transforms the stormberg
to its "road vehicle" variant. If the vehicle is already in that state then the vehicle transformation audio will still play, but the vehicle won't change at all.
Old name: _TRANSFORM_STORMBERG_TO_ROAD_VEHICLE
Old name: _TRANSFORM_SUBMARINE_TO_VEHICLE