SET_DEEP_OCEAN_SCALER
0xB96B00E976BE977F
0x53B694B1
// SetDeepOceanScaler
void SET_DEEP_OCEAN_SCALER(float intensity);
Sets a value that determines how aggressive the ocean waves will be. Values of 2.0 or more make for very aggressive waves like you see during a thunderstorm.
Works only ~200 meters around the player.
Old name: _SET_WAVES_INTENSITY
Old name: _SET_CURRENT_INTENSITY