Sets fuel consumption rate multiplier for all vehicles operated by a player. This is a way to slow down or speed up fuel consumption for all vehicles at a time. If 0 - it practically means that fuel will not be consumed. By default is set to 1.
When the multiplier is set to 1 a default 65 litre gas tank car with average fuel consumption can stay idle for ~16.67 hours or run with max RPM for ~2.5 hours.
To customize fuel consumption per vehicle / vehicle class use SET_HANDLING_FLOAT
/SET_VEHICLE_HANDLING_FLOAT
natives with fieldName
equal to fPetrolConsumptionRate
. By default it is set to 0.5 for all vehicles.