REGISTER_RESOURCE_BUILD_TASK_FACTORY(char* factoryId, func factoryFn)
REGISTER_STREAMING_FILE_FROM_CACHE(char* resourceName, char* fileName, char* cacheString)
REGISTER_STREAMING_FILE_FROM_KVS(char* kvsKey)
REGISTER_STREAMING_FILE_FROM_URL(char* registerAs, char* url)
REMOVE_REPLACE_TEXTURE(char* origTxd, char* origTxn)
REQUEST_PLAYER_COMMERCE_SESSION(char* playerSrc, int skuId)
RESET_FLY_THROUGH_WINDSCREEN_PARAMS
RESET_MAP_ZOOM_DATA_LEVEL(int index)
RESET_VEHICLE_PEDS_CAN_STAND_ON_TOP_FLAG(Vehicle vehicle)
SAVE_RESOURCE_FILE(char* resourceName, char* fileName, char* data, int dataLength)
SCHEDULE_RESOURCE_TICK(char* resourceName)
SEND_DUI_MESSAGE(long duiObject, char* jsonString)
SEND_DUI_MOUSE_DOWN(long duiObject, char* button)
SEND_DUI_MOUSE_MOVE(long duiObject, int x, int y)
SEND_DUI_MOUSE_UP(long duiObject, char* button)
SEND_DUI_MOUSE_WHEEL(long duiObject, int deltaY, int deltaX)
SEND_LOADING_SCREEN_MESSAGE(char* jsonString)
SEND_NUI_MESSAGE(char* jsonString)
SET_AUDIO_SUBMIX_EFFECT_PARAM_FLOAT(int submixId, int effectSlot, int paramIndex, float paramValue)
SET_AUDIO_SUBMIX_EFFECT_PARAM_INT(int submixId, int effectSlot, int paramIndex, int paramValue)
SET_AUDIO_SUBMIX_EFFECT_RADIO_FX(int submixId, int effectSlot)
SET_CONVAR(char* varName, char* value)
SET_CONVAR_REPLICATED(char* varName, char* value)
SET_CONVAR_SERVER_INFO(char* varName, char* value)
SET_DISCORD_APP_ID(char* appId)
SET_DISCORD_RICH_PRESENCE_ASSET(char* assetName)
SET_DISCORD_RICH_PRESENCE_ASSET_SMALL(char* assetName)
SET_DISCORD_RICH_PRESENCE_ASSET_SMALL_TEXT(char* text)
SET_DISCORD_RICH_PRESENCE_ASSET_TEXT(char* text)
SET_DUI_URL(long duiObject, char* url)
SET_ENTITY_DISTANCE_CULLING_RADIUS(Entity entity, float radius)
SET_ENTITY_ROUTING_BUCKET(Entity entity, int bucket)
SET_FLY_THROUGH_WINDSCREEN_PARAMS(float vehMinSpeed, float unkMinSpeed, float unkModifier, float minDamage)
SET_GAME_TYPE(char* gametypeName)
SET_HANDLING_FIELD(char* vehicle, char* class_, char* fieldName, Any value)