DOES_RAYFIRE_MAP_OBJECT_EXIST
0x52AF537A0C5B8AAD
0xE08C834D
// DoesRayfireMapObjectExist
BOOL DOES_RAYFIRE_MAP_OBJECT_EXIST(Object object);
Returns true if a destructible object with this handle exists, false otherwise.
Old name: _DOES_DES_OBJECT_EXIST