NETWORK_PLAYER_GET_USERID
0x4927FC39CD0869A0
0x4EC0D983
// NetworkPlayerGetUserid
char* NETWORK_PLAYER_GET_USERID(Player player, int* userID);
Takes a 24 char buffer. Returns the buffer or "**Invalid**" if CPlayerInfo of the given player cannot be retrieved or the player doesn't exist.
Old name: _NETWORK_PLAYER_GET_USER_ID