Returns: Returns true
if the ped is dead. When checkMeleeDeathFlags
is set to true
, it also considers peds in melee takedown moves as dying, although the broader 'dying' phase may not be detected.
Determines if a ped is dead. Contrary to what the name might suggest, it does not always detect when a ped is in the 'dying' phase (transitioning to death). The exception is when checkMeleeDeathFlags
is set to true
, which then includes peds in the midst of melee takedown moves as being in a dying state, even if the death task has not yet started.
NativeDB Introduced: v323