// SetStateOfClosestDoorOfType
void SET_STATE_OF_CLOSEST_DOOR_OF_TYPE(Hash type, float x, float y, float z, BOOL locked, float heading, BOOL p6);
Hardcoded to not work in multiplayer.
Used to lock/unlock doors to interior areas of the game.
(Possible) Door Types:
pastebin.com/9S2m3qA4
Heading is either 1, 0 or -1 in the scripts. Means default closed(0) or opened either into(1) or out(-1) of the interior.
Locked means that the heading is locked.
p6 is always 0.
225 door types, model names and coords found in stripclub.c4:
pastebin.com/gywnbzsH
get door info: pastebin.com/i14rbekD