RENDER_FAKE_PICKUP_GLOW
0x3430676B11CDF21D
0x63B02FAD
// RenderFakePickupGlow
void RENDER_FAKE_PICKUP_GLOW(float x, float y, float z, int colorIndex);
draws circular marker at pos
-1 = none
0 = red
1 = green
2 = blue
3 = green larger
4 = nothing
5 = green small
Old name: _HIGHLIGHT_PLACEMENT_COORDS