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Namespace: MOBILEAPI set: clientGame: gta5editImprove

_CELL_CAM_MOVE_FINGER

0x95C9E72F3D7DEC9B
// CellCamMoveFinger
void _CELL_CAM_MOVE_FINGER(int direction);
For move the finger of player, the value of int goes 1 at 5.  

Old name: _MOVE_FINGER

0x97E7E2C04245115B(Any p0)
0xA0AD167E4B39D9A2(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9, Any p10, Any p11, Any p12, Any p13)
0xA4A0065E39C9F25C(Vector3* p0, float* p1, BOOL* fadeInAfterLoad, BOOL* p3)
0xB51B9AB9EF81868C(BOOL toggle)
0xBA4B8D83BDC75551(Any p0)
0xD10282B6E3751BA0()
0xD642319C54AADEB6()
0xD9F692D349249528()
0xE3D969D2785FFB5E()
0xE532EC1A63231B4F(int p0, int p1)
0xE95B0C7D5BA3B96B(Ped ped)
0xEB078CA2B5E82ADD(Any p0, Any p1)
0xEB2104E905C6F2E9()
0xEBD3205A207939ED(Any* p0)
0xF56DFB7B61BE7276(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11, float* p12)
0xFA3FFB0EEBC288A3(BOOL p0)
0xFAA457EF263E8763(Any* p0, char* name)
0xFB00CA71DA386228()
0xFB80AB299D2EE1BD(BOOL toggle)
Namespace: MOBILE
CAN_PHONE_BE_SEEN_ON_SCREEN()
CELL_CAM_ACTIVATE(BOOL p0, BOOL p1)
_CELL_CAM_DISABLE_THIS_FRAME(BOOL toggle)
CELL_CAM_IS_CHAR_VISIBLE_NO_FACE_CHECK(Entity entity)
_CELL_CAM_MOVE_FINGER(int direction)
_CELL_CAM_SET_DISTANCE(float p0)
_CELL_CAM_SET_HEAD_HEIGHT(float p0)
_CELL_CAM_SET_HEAD_PITCH(float p0)
_CELL_CAM_SET_HEAD_ROLL(float p0)
_CELL_CAM_SET_HORIZONTAL_OFFSET(float p0)
_CELL_CAM_SET_LEAN(BOOL toggle)
_CELL_CAM_SET_ROLL(float p0)
_CELL_CAM_SET_VERTICAL_OFFSET(float p0)
CREATE_MOBILE_PHONE(int phoneType)
DESTROY_MOBILE_PHONE()