FiveM Docs
/
Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
js
0x97E7E2C04245115B
(Any p0)
0xA0AD167E4B39D9A2
(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9, Any p10, Any p11, Any p12, Any p13)
0xA4A0065E39C9F25C
(Vector3* p0, float* p1, BOOL* fadeInAfterLoad, BOOL* p3)
0xB51B9AB9EF81868C
(BOOL toggle)
0xBA4B8D83BDC75551
(Any p0)
0xD10282B6E3751BA0
()
0xD642319C54AADEB6
()
0xD9F692D349249528
()
0xE3D969D2785FFB5E
()
0xE532EC1A63231B4F
(int p0, int p1)
0xE95B0C7D5BA3B96B
(Ped ped)
0xEB078CA2B5E82ADD
(Any p0, Any p1)
0xEB2104E905C6F2E9
()
0xEBD3205A207939ED
(Any* p0)
0xFA3FFB0EEBC288A3
(BOOL p0)
0xFAA457EF263E8763
(Any* p0, char* name)
0xFB00CA71DA386228
()
Namespace:
MOBILE
CAN_PHONE_BE_SEEN_ON_SCREEN
()
CELL_CAM_ACTIVATE
(BOOL active, BOOL bGoFirstPerson)
CELL_CAM_ACTIVATE_SELFIE_MODE
(BOOL toggle)
CELL_CAM_IS_CHAR_VISIBLE_NO_FACE_CHECK
(Entity entity)
_CELL_CAM_MOVE_FINGER
(int direction)
_CELL_CAM_SET_DISTANCE
(float p0)
_CELL_CAM_SET_HEAD_HEIGHT
(float p0)
_CELL_CAM_SET_HEAD_PITCH
(float p0)
_CELL_CAM_SET_HEAD_ROLL
(float p0)
_CELL_CAM_SET_HORIZONTAL_OFFSET
(float p0)
_CELL_CAM_SET_LEAN
(BOOL toggle)
_CELL_CAM_SET_ROLL
(float p0)
_CELL_CAM_SET_VERTICAL_OFFSET
(float p0)
CREATE_MOBILE_PHONE
(int phoneType)
DESTROY_MOBILE_PHONE
()
GET_MOBILE_PHONE_POSITION
(Vector3* position)
GET_MOBILE_PHONE_RENDER_ID
(int* renderId)