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Namespace: CUTSCENEAPI set: clientGame: gta5editImprove

GET_CUTSCENE_PLAY_TIME

0x710286BC5EF4D6E1
// GetCutscenePlayTime
int GET_CUTSCENE_PLAY_TIME();
Returns:

Returns the current play time of the cutscene in milliseconds.

Gets the current time of the cutscene.

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ADD_TO_CLOCK_TIME(int hours, int minutes, int seconds)
ADVANCE_CLOCK_TIME_TO(int hour, int minute, int second)
GET_CLOCK_DAY_OF_MONTH()
GET_CLOCK_DAY_OF_WEEK()
GET_CLOCK_HOURS()
GET_CLOCK_MINUTES()
GET_CLOCK_MONTH()
GET_CLOCK_SECONDS()
GET_CLOCK_YEAR()
GET_LOCAL_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
GET_MILLISECONDS_PER_GAME_MINUTE()
GET_POSIX_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
GET_UTC_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
PAUSE_CLOCK(BOOL toggle)
SET_CLOCK_DATE(int day, int month, int year)
SET_CLOCK_TIME(int hour, int minute, int second)
Namespace: CUTSCENE
CAN_REQUEST_ASSETS_FOR_CUTSCENE_ENTITY()
CAN_SET_ENTER_STATE_FOR_REGISTERED_ENTITY(char* cutsceneEntName, Hash modelHash)
CAN_SET_EXIT_STATE_FOR_CAMERA(BOOL p0)
CAN_SET_EXIT_STATE_FOR_REGISTERED_ENTITY(char* cutsceneEntName, Hash modelHash)
DOES_CUTSCENE_ENTITY_EXIST(char* cutsceneEntName, Hash modelHash)
_GET_CUT_FILE_NUM_SECTIONS(char* cutsceneName)
_GET_CUTSCENE_END_TIME()
GET_CUTSCENE_PLAY_TIME()
GET_CUTSCENE_SECTION_PLAYING()
GET_CUTSCENE_TIME()
GET_CUTSCENE_TOTAL_DURATION()
GET_ENTITY_INDEX_OF_CUTSCENE_ENTITY(char* cutsceneEntName, Hash modelHash)
GET_ENTITY_INDEX_OF_REGISTERED_ENTITY(char* cutsceneEntName, Hash modelHash)
HAS_CUT_FILE_LOADED(char* cutsceneName)
HAS_CUTSCENE_CUT_THIS_FRAME()
HAS_CUTSCENE_FINISHED()
HAS_CUTSCENE_LOADED()
HAS_THIS_CUTSCENE_LOADED(char* cutsceneName)