GET_CLOCK_SECONDS
GET_CLOCK_YEAR
GET_LOCAL_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
GET_MILLISECONDS_PER_GAME_MINUTE
GET_POSIX_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
GET_UTC_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
PAUSE_CLOCK(BOOL toggle)
SET_CLOCK_DATE(int day, int month, int year)
SET_CLOCK_TIME(int hour, int minute, int second)
Namespace: CUTSCENE
CAN_REQUEST_ASSETS_FOR_CUTSCENE_ENTITY
CAN_SET_ENTER_STATE_FOR_REGISTERED_ENTITY(char* cutsceneEntName, Hash modelHash)
CAN_SET_EXIT_STATE_FOR_CAMERA(BOOL p0)
CAN_SET_EXIT_STATE_FOR_REGISTERED_ENTITY(char* cutsceneEntName, Hash modelHash)
DOES_CUTSCENE_ENTITY_EXIST(char* cutsceneEntName, Hash modelHash)
_GET_CUT_FILE_NUM_SECTIONS(char* cutsceneName)
_GET_CUTSCENE_END_TIME
GET_CUTSCENE_PLAY_TIME
GET_CUTSCENE_SECTION_PLAYING
GET_CUTSCENE_TIME
GET_CUTSCENE_TOTAL_DURATION
GET_ENTITY_INDEX_OF_CUTSCENE_ENTITY(char* cutsceneEntName, Hash modelHash)
GET_ENTITY_INDEX_OF_REGISTERED_ENTITY(char* cutsceneEntName, Hash modelHash)
HAS_CUT_FILE_LOADED(char* cutsceneName)
HAS_CUTSCENE_CUT_THIS_FRAME
HAS_CUTSCENE_FINISHED
HAS_CUTSCENE_LOADED
HAS_THIS_CUTSCENE_LOADED(char* cutsceneName)
IS_CUTSCENE_ACTIVE
IS_CUTSCENE_PLAYBACK_FLAG_SET(int flag)
IS_CUTSCENE_PLAYING
REGISTER_ENTITY_FOR_CUTSCENE(Entity cutsceneEntity, char* cutsceneEntName, int p2, Hash modelHash, int p4)
REGISTER_SYNCHRONISED_SCRIPT_SPEECH
REMOVE_CUT_FILE(char* cutsceneName)
REMOVE_CUTSCENE