FiveM Docs / Native Reference
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Namespace: NETWORKAPI set: clientGame: gta5editImprove

NETWORK_SESSION_VOICE_CONNECT_TO_PLAYER

0xABD5E88B8A2D3DB2
0x9DFD89E6
// NetworkSessionVoiceConnectToPlayer
void NETWORK_SESSION_VOICE_CONNECT_TO_PLAYER(Any* globalPtr);
Only one occurence in the scripts:
auto sub_cb43(auto a_0, auto a_1) {
    if (g_2594CB._f1) {
        if (NETWORK::_855BC38818F6F684()) {
            NETWORK::_ABD5E88B8A2D3DB2(&a_0._fB93);
            g_2594CB._f14/*{13}*/ = a_0._fB93;
            g_2594CB._f4/*"64"*/ = a_1;
            return 1;
        }
    }
    return 0;
}
other:
looks like it passes a player in the paramater
Contains string "NETWORK_VOICE_CONNECT_TO_PLAYER" in ida

Old name: _NETWORK_VOICE_CONNECT_TO_PLAYER

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0xCCD078C2665D2973(BOOL p0)
0xCED08CBE8EBB97C7(float p0, float p1)
0xDB90C6CCA48940F1(BOOL p0)
0xDD79DF9F4D26E1C9()
0xE111A7C0D200CBC5(Any p0, float p1)
0xF55E4046F6F831DC(Any p0, float p1)
0xFD3151CD37EA2245(Entity entity)
Namespace: CLOCK
ADD_TO_CLOCK_TIME(int hours, int minutes, int seconds)
ADVANCE_CLOCK_TIME_TO(int hour, int minute, int second)
GET_CLOCK_DAY_OF_MONTH()
GET_CLOCK_DAY_OF_WEEK()
GET_CLOCK_HOURS()
GET_CLOCK_MINUTES()
GET_CLOCK_MONTH()
GET_CLOCK_SECONDS()
GET_CLOCK_YEAR()
GET_LOCAL_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
GET_MILLISECONDS_PER_GAME_MINUTE()
GET_POSIX_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
GET_UTC_TIME(int* year, int* month, int* day, int* hour, int* minute, int* second)
PAUSE_CLOCK(BOOL toggle)
SET_CLOCK_DATE(int day, int month, int year)
SET_CLOCK_TIME(int hour, int minute, int second)
Namespace: CUTSCENE
CAN_REQUEST_ASSETS_FOR_CUTSCENE_ENTITY()
CAN_SET_ENTER_STATE_FOR_REGISTERED_ENTITY(char* cutsceneEntName, Hash modelHash)
CAN_SET_EXIT_STATE_FOR_CAMERA(BOOL p0)
CAN_SET_EXIT_STATE_FOR_REGISTERED_ENTITY(char* cutsceneEntName, Hash modelHash)
DOES_CUTSCENE_ENTITY_EXIST(char* cutsceneEntName, Hash modelHash)
_GET_CUT_FILE_NUM_SECTIONS(char* cutsceneName)
_GET_CUTSCENE_END_TIME()
GET_CUTSCENE_PLAY_TIME()
GET_CUTSCENE_SECTION_PLAYING()
GET_CUTSCENE_TIME()