MUMBLE_SET_PLAYER_MUTED(int playerSrc, bool toggle)
MUMBLE_SET_SERVER_ADDRESS(char* address, int port)
MUMBLE_SET_SUBMIX_FOR_SERVER_ID(int serverId, int submixId)
MUMBLE_SET_TALKER_PROXIMITY(float value)
MUMBLE_SET_VOICE_CHANNEL(int channel)
MUMBLE_SET_VOICE_TARGET(int targetId)
MUMBLE_SET_VOLUME_OVERRIDE(Player player, float volume)
MUMBLE_SET_VOLUME_OVERRIDE_BY_SERVER_ID(int serverId, float volume)
NETWORK_GET_ENTITY_FROM_NETWORK_ID(int netId)
NETWORK_GET_ENTITY_OWNER(Entity entity)
NETWORK_GET_FIRST_ENTITY_OWNER(Entity entity)
NETWORK_GET_NETWORK_ID_FROM_ENTITY(Entity entity)
NETWORK_GET_VOICE_PROXIMITY_OVERRIDE_FOR_PLAYER(char* playerSrc)
OVERRIDE_PEDS_CAN_STAND_ON_TOP_FLAG(BOOL flag)
OVERRIDE_PEDS_USE_DEFAULT_DRIVE_BY_CLIPSET(BOOL flag)
OVERRIDE_POP_GROUPS(char* path)
OVERRIDE_VEHICLE_PEDS_CAN_STAND_ON_TOP_FLAG(Vehicle vehicle, BOOL can)
PERFORM_HTTP_REQUEST_INTERNAL(char* requestData, int requestDataLength)
PERFORM_HTTP_REQUEST_INTERNAL_EX(object requestData)
PRINT_STRUCTURED_TRACE(char* jsonString)
PROFILER_ENTER_SCOPE(char* scopeName)
PROFILER_EXIT_SCOPE
PROFILER_IS_RECORDING
REGISTER_ARCHETYPES(func factory)
REGISTER_COMMAND(char* commandName, func handler, BOOL restricted)
REGISTER_CONSOLE_LISTENER(func listener)
REGISTER_ENTITIES(func factory)
REGISTER_FONT_FILE(char* fileName)
REGISTER_FONT_ID(char* fontName)
REGISTER_KEY_MAPPING(char* commandString, char* description, char* defaultMapper, char* defaultParameter)
REGISTER_NUI_CALLBACK(char* callbackType, func callback)
REGISTER_NUI_CALLBACK_TYPE(char* callbackType)
REGISTER_RAW_NUI_CALLBACK(char* callbackType, func callback)
REGISTER_RESOURCE_AS_EVENT_HANDLER(char* eventName)
REGISTER_RESOURCE_ASSET(char* resourceName, char* fileName)