FiveM Docs
/
Native Reference
API Set:
all
server
client
Language:
raw
lua
c#
js
IS_VEHICLE_WANTED
(Vehicle vehicle)
LOAD_PLAYER_COMMERCE_DATA
(char* playerSrc)
LOAD_PLAYER_COMMERCE_DATA_EXT
(char* playerSrc)
LOAD_RESOURCE_FILE
(char* resourceName, char* fileName)
MUMBLE_ADD_VOICE_CHANNEL_LISTEN
(int channel)
MUMBLE_ADD_VOICE_TARGET_CHANNEL
(int targetId, int channel)
MUMBLE_ADD_VOICE_TARGET_PLAYER
(int targetId, Player player)
MUMBLE_ADD_VOICE_TARGET_PLAYER_BY_SERVER_ID
(int targetId, int serverId)
MUMBLE_CLEAR_VOICE_TARGET
(int targetId)
MUMBLE_CLEAR_VOICE_TARGET_CHANNELS
(int targetId)
MUMBLE_CLEAR_VOICE_TARGET_PLAYERS
(int targetId)
MUMBLE_CREATE_CHANNEL
(int id)
MUMBLE_GET_VOICE_CHANNEL_FROM_SERVER_ID
(int serverId)
MUMBLE_IS_CONNECTED
()
MUMBLE_REMOVE_VOICE_CHANNEL_LISTEN
(int channel)
MUMBLE_SET_AUDIO_INPUT_DISTANCE
(float distance)
MUMBLE_SET_AUDIO_OUTPUT_DISTANCE
(float distance)
MUMBLE_SET_SERVER_ADDRESS
(char* address, int port)
MUMBLE_SET_SUBMIX_FOR_SERVER_ID
(int serverId, int submixId)
MUMBLE_SET_VOICE_TARGET
(int targetId)
MUMBLE_SET_VOLUME_OVERRIDE
(Player player, float volume)
MUMBLE_SET_VOLUME_OVERRIDE_BY_SERVER_ID
(int serverId, float volume)
NETWORK_GET_ENTITY_FROM_NETWORK_ID
(int netId)
NETWORK_GET_ENTITY_OWNER
(Entity entity)
NETWORK_GET_NETWORK_ID_FROM_ENTITY
(Entity entity)
NETWORK_GET_VOICE_PROXIMITY_OVERRIDE
(char* playerSrc)
OVERRIDE_PEDS_CAN_STAND_ON_TOP_FLAG
(BOOL flag)
OVERRIDE_VEHICLE_PEDS_CAN_STAND_ON_TOP_FLAG
(Vehicle vehicle, BOOL can)
PERFORM_HTTP_REQUEST_INTERNAL
(char* requestData, int requestDataLength)
PROFILER_ENTER_SCOPE
(char* scopeName)
PROFILER_EXIT_SCOPE
()
PROFILER_IS_RECORDING
()
REGISTER_ARCHETYPES
(func factory)
REGISTER_COMMAND
(char* commandName, func handler, BOOL restricted)
REGISTER_CONSOLE_LISTENER
(func listener)