IS_VEHICLE_TYRE_BURST(Vehicle vehicle, int wheelID, BOOL completely)
IS_VEHICLE_WANTED(Vehicle vehicle)
LOAD_PLAYER_COMMERCE_DATA(char* playerSrc)
LOAD_PLAYER_COMMERCE_DATA_EXT(char* playerSrc)
LOAD_RESOURCE_FILE(char* resourceName, char* fileName)
MUMBLE_ADD_VOICE_CHANNEL_LISTEN(int channel)
MUMBLE_ADD_VOICE_TARGET_CHANNEL(int targetId, int channel)
MUMBLE_ADD_VOICE_TARGET_PLAYER(int targetId, Player player)
MUMBLE_ADD_VOICE_TARGET_PLAYER_BY_SERVER_ID(int targetId, int serverId)
MUMBLE_CLEAR_VOICE_TARGET(int targetId)
MUMBLE_CLEAR_VOICE_TARGET_CHANNELS(int targetId)
MUMBLE_CLEAR_VOICE_TARGET_PLAYERS(int targetId)
MUMBLE_CREATE_CHANNEL(int id)
MUMBLE_GET_VOICE_CHANNEL_FROM_SERVER_ID(int serverId)
MUMBLE_IS_CONNECTED
MUMBLE_REMOVE_VOICE_CHANNEL_LISTEN(int channel)
MUMBLE_SET_AUDIO_INPUT_DISTANCE(float distance)
MUMBLE_SET_AUDIO_OUTPUT_DISTANCE(float distance)
MUMBLE_SET_SERVER_ADDRESS(char* address, int port)
MUMBLE_SET_SUBMIX_FOR_SERVER_ID(int serverId, int submixId)
MUMBLE_SET_VOICE_TARGET(int targetId)
MUMBLE_SET_VOLUME_OVERRIDE(Player player, float volume)
MUMBLE_SET_VOLUME_OVERRIDE_BY_SERVER_ID(int serverId, float volume)
NETWORK_GET_ENTITY_FROM_NETWORK_ID(int netId)
NETWORK_GET_ENTITY_OWNER(Entity entity)
NETWORK_GET_NETWORK_ID_FROM_ENTITY(Entity entity)
NETWORK_GET_VOICE_PROXIMITY_OVERRIDE(char* playerSrc)
OVERRIDE_PEDS_CAN_STAND_ON_TOP_FLAG(BOOL flag)
OVERRIDE_VEHICLE_PEDS_CAN_STAND_ON_TOP_FLAG(Vehicle vehicle, BOOL can)
PERFORM_HTTP_REQUEST_INTERNAL(char* requestData, int requestDataLength)
PROFILER_ENTER_SCOPE(char* scopeName)
PROFILER_EXIT_SCOPE
PROFILER_IS_RECORDING
REGISTER_ARCHETYPES(func factory)
REGISTER_COMMAND(char* commandName, func handler, BOOL restricted)