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Native Reference
API Set:
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client
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MUMBLE_CLEAR_VOICE_TARGET
(int targetId)
MUMBLE_CLEAR_VOICE_TARGET_CHANNELS
(int targetId)
MUMBLE_CLEAR_VOICE_TARGET_PLAYERS
(int targetId)
MUMBLE_CREATE_CHANNEL
(int id)
MUMBLE_GET_TALKER_PROXIMITY
()
MUMBLE_GET_VOICE_CHANNEL_FROM_SERVER_ID
(int serverId)
MUMBLE_IS_ACTIVE
()
MUMBLE_IS_CONNECTED
()
MUMBLE_IS_PLAYER_MUTED
(int playerSrc)
MUMBLE_IS_PLAYER_TALKING
(Player player)
MUMBLE_REMOVE_VOICE_CHANNEL_LISTEN
(int channel)
MUMBLE_REMOVE_VOICE_TARGET_CHANNEL
(int targetId, int channel)
MUMBLE_REMOVE_VOICE_TARGET_PLAYER
(int targetId, Player player)
MUMBLE_REMOVE_VOICE_TARGET_PLAYER_BY_SERVER_ID
(int targetId, int serverId)
MUMBLE_SET_ACTIVE
(BOOL state)
MUMBLE_SET_AUDIO_INPUT_DISTANCE
(float distance)
MUMBLE_SET_AUDIO_INPUT_INTENT
(Hash intentHash)
MUMBLE_SET_AUDIO_OUTPUT_DISTANCE
(float distance)
MUMBLE_SET_PLAYER_MUTED
(int playerSrc, bool toggle)
MUMBLE_SET_SERVER_ADDRESS
(char* address, int port)
MUMBLE_SET_SUBMIX_FOR_SERVER_ID
(int serverId, int submixId)
MUMBLE_SET_TALKER_PROXIMITY
(float value)
MUMBLE_SET_VOICE_CHANNEL
(int channel)
MUMBLE_SET_VOICE_TARGET
(int targetId)
MUMBLE_SET_VOLUME_OVERRIDE
(Player player, float volume)
MUMBLE_SET_VOLUME_OVERRIDE_BY_SERVER_ID
(int serverId, float volume)
NETWORK_GET_ENTITY_FROM_NETWORK_ID
(int netId)
NETWORK_GET_ENTITY_OWNER
(Entity entity)
NETWORK_GET_FIRST_ENTITY_OWNER
(Entity entity)
NETWORK_GET_NETWORK_ID_FROM_ENTITY
(Entity entity)
NETWORK_GET_VOICE_PROXIMITY_OVERRIDE_FOR_PLAYER
(char* playerSrc)
OVERRIDE_PEDS_CAN_STAND_ON_TOP_FLAG
(BOOL flag)
OVERRIDE_PEDS_USE_DEFAULT_DRIVE_BY_CLIPSET
(BOOL flag)
OVERRIDE_POP_GROUPS
(char* path)
OVERRIDE_VEHICLE_PEDS_CAN_STAND_ON_TOP_FLAG
(Vehicle vehicle, BOOL can)