IS_ENTITY_POSITION_FROZEN(Entity entity)
IS_ENTITY_VISIBLE(Entity entity)
IS_FLASH_LIGHT_ON(Ped ped)
IS_HELI_TAIL_BOOM_BREAKABLE(Vehicle heli)
IS_HELI_TAIL_BOOM_BROKEN(Vehicle heli)
IS_NUI_FOCUS_KEEPING_INPUT
IS_NUI_FOCUSED
IS_PED_A_PLAYER(Ped ped)
IS_PED_COLLECTION_COMPONENT_VARIATION_GEN9_EXCLUSIVE(Ped ped, int componentId, char* collection, int drawableId)
IS_PED_COLLECTION_COMPONENT_VARIATION_VALID(Ped ped, int componentId, char* collection, int drawableId, int textureId)
IS_PED_COMPONENT_VARIATION_GEN9_EXCLUSIVE(Ped ped, int componentId, int drawableId)
IS_PED_HANDCUFFED(Ped ped)
IS_PED_RAGDOLL(Ped ped)
IS_PED_STRAFING(Ped ped)
IS_PED_USING_ACTION_MODE(Ped ped)
IS_PLAYER_ACE_ALLOWED(char* playerSrc, char* object)
IS_PLAYER_COMMERCE_INFO_LOADED(char* playerSrc)
IS_PLAYER_COMMERCE_INFO_LOADED_EXT(char* playerSrc)
IS_PLAYER_EVADING_WANTED_LEVEL(char* playerSrc)
IS_PLAYER_USING_SUPER_JUMP(char* playerSrc)
IS_PRINCIPAL_ACE_ALLOWED(char* principal, char* object)
IS_RAW_KEY_DOWN(int rawKeyIndex)
IS_RAW_KEY_PRESSED(int rawKeyIndex)
IS_RAW_KEY_RELEASED(int rawKeyIndex)
IS_RAW_KEY_UP(int rawKeyIndex)
IS_STREAMING_FILE_READY(char* registerAs)
IS_TRACK_ENABLED(int track)
IS_TRACK_SWITCHED_OFF(int track)
IS_VEHICLE_ALARM_SET(Vehicle vehicle)
IS_VEHICLE_ENGINE_STARTING(Vehicle vehicle)
IS_VEHICLE_EXTRA_TURNED_ON(Vehicle vehicle, int extraId)
IS_VEHICLE_INTERIOR_LIGHT_ON(Vehicle vehicle)
IS_VEHICLE_NEEDS_TO_BE_HOTWIRED(Vehicle vehicle)
IS_VEHICLE_PREVIOUSLY_OWNED_BY_PLAYER(Vehicle vehicle)
IS_VEHICLE_SIREN_ON(Vehicle vehicle)