-- drawing the game area for penetrator arcade game
Citizen.CreateThread(function()
RequestStreamedTextureDict("MPArcadeDegenatron", false)
while not HasStreamedTextureDictLoaded("MPArcadeDegenatron") do Citizen.Wait(1) end
while true do
N_0x2d3b147afad49de0("MPArcadeDegenatron", "penetrator_scene_frame", 0.5, 0.5, 0.4, 0.6, 0.0, 255, 0, 0, 255, 0)
Citizen.Wait(1)
end
end)