FiveM Docs / Native Reference
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Namespace: CAMAPI set: clientGame: gta5editImprove

0x202A5ED9CE01D6E7

0x202A5ED9CE01D6E7
// N_0x202a5ed9ce01d6e7
void 0x202A5ED9CE01D6E7(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8);
NativeDB Introduced: v2189
SET_GAMEPLAY_VEHICLE_HINT(Vehicle vehicle, float offsetX, float offsetY, float offsetZ, BOOL p4, int time, int easeInTime, int easeOutTime)
SET_IN_VEHICLE_CAM_STATE_THIS_UPDATE(Vehicle p0, int p1)
SET_THIRD_PERSON_AIM_CAM_NEAR_CLIP_THIS_UPDATE(float distance)
SET_USE_HI_DOF()
SET_WIDESCREEN_BORDERS(BOOL p0, int p1)
SHAKE_CAM(Cam cam, char* type, float amplitude)
SHAKE_CINEMATIC_CAM(char* p0, float p1)
SHAKE_GAMEPLAY_CAM(char* shakeName, float intensity)
SHAKE_SCRIPT_GLOBAL(char* p0, float p1)
STOP_CAM_POINTING(Cam cam)
STOP_CAM_SHAKING(Cam cam, BOOL p1)
STOP_CINEMATIC_CAM_SHAKING(BOOL p0)
STOP_CINEMATIC_SHOT(Hash p0)
STOP_CUTSCENE_CAM_SHAKING()
STOP_GAMEPLAY_CAM_SHAKING(BOOL p0)
STOP_GAMEPLAY_HINT(BOOL p0)
STOP_RENDERING_SCRIPT_CAMS_USING_CATCH_UP(BOOL render, float p1, int p2)
STOP_SCRIPT_GLOBAL_SHAKING(BOOL p0)
_USE_STUNT_CAMERA_THIS_FRAME()
0x0225778816FDC28C(float p0)
0x0AA27680A0BD43FA()
0x12DED8CA53D47EA5(float p0)
0x17FCA7199A530203()
0x1F2300CB7FA7B7F6()
0x202A5ED9CE01D6E7(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8)
0x247ACBC4ABBC9D1C(BOOL p0)
0x271017B9BA825366(Any p0, BOOL p1)
0x271401846BD26E92(BOOL p0, BOOL p1)
0x28B022A17B068A3A(float p0, float p1)
0x2F7F2B26DD3F18EE(float p0, float p1)
0x3044240D2E0FA842()
0x324C5AA411DA7737(Any p0)
0x380B4968D1E09E55()
0x4008EDF7D6E48175(BOOL p0)
0x469F2ECDEC046337(BOOL p0)