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Native Reference
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GET_CAM_VIEW_MODE_FOR_CONTEXT
(int context)
_GET_DEBUG_CAMERA
()
GET_FINAL_RENDERED_CAM_COORD
()
GET_FINAL_RENDERED_CAM_FAR_CLIP
()
GET_FINAL_RENDERED_CAM_FAR_DOF
()
GET_FINAL_RENDERED_CAM_FOV
()
GET_FINAL_RENDERED_CAM_MOTION_BLUR_STRENGTH
()
GET_FINAL_RENDERED_CAM_NEAR_CLIP
()
GET_FINAL_RENDERED_CAM_NEAR_DOF
()
GET_FINAL_RENDERED_CAM_ROT
(int rotationOrder)
GET_FINAL_RENDERED_IN_WHEN_FRIENDLY_FOV
(Player player)
GET_FINAL_RENDERED_IN_WHEN_FRIENDLY_ROT
(Player player, int rotationOrder)
GET_FIRST_PERSON_AIM_CAM_ZOOM_FACTOR
()
GET_FOCUS_PED_ON_SCREEN
(float p0, int p1, float p2, float p3, float p4, float p5, float p6, int p7, int p8)
GET_FOLLOW_PED_CAM_VIEW_MODE
()
GET_FOLLOW_PED_CAM_ZOOM_LEVEL
()
GET_FOLLOW_VEHICLE_CAM_VIEW_MODE
()
GET_FOLLOW_VEHICLE_CAM_ZOOM_LEVEL
()
GET_GAMEPLAY_CAM_COORD
()
GET_GAMEPLAY_CAM_FOV
()
GET_GAMEPLAY_CAM_RELATIVE_HEADING
()
GET_GAMEPLAY_CAM_RELATIVE_PITCH
()
GET_GAMEPLAY_CAM_ROT
(int rotationOrder)
GET_RENDERING_CAM
()
INVALIDATE_IDLE_CAM
()
_INVALIDATE_VEHICLE_IDLE_CAM
()
IS_AIM_CAM_ACTIVE
()
_IS_AIM_CAM_THIRD_PERSON_ACTIVE
()
IS_BONNET_CINEMATIC_CAM_RENDERING
()
IS_CAM_ACTIVE
(Cam cam)
IS_CAM_INTERPOLATING
(Cam cam)
IS_CAM_PLAYING_ANIM
(Cam cam, char* animName, char* animDictionary)
IS_CAM_RENDERING
(Cam cam)
IS_CAM_SHAKING
(Cam cam)
IS_CAM_SPLINE_PAUSED
(Any p0)